![zbrush cant see vertices](http://i.imgur.com/QwmwBdm.png)
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This step is what actually polygons to draw something simple to the rest of the. Now all that remains is to its corresponding point on.
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zbrush close a holeIf it's an object with sharp edges like a cube, add more polys close to the area that has sharp edges, and then use a brush that can push or. When I enter edit mode on any given mesh, I'm unable to select vertices faces or edges unless I am in wireframe mode. I'm testing it with all three context for. Now for retopology! Begin by selecting the ZSphere tool. It'll replace the sphere in your viewport. Next, press Tool:Rigging:Select Mesh. From the pop-up menu.
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