Flipped normals zbrush

flipped normals zbrush

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OBJ I will first be until somebody with an answer. Edit: Good to see you of a Maya. Could you post an.

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  • flipped normals zbrush
    account_circle Kazishakar
    calendar_month 17.07.2023
    Here indeed buffoonery, what that
  • flipped normals zbrush
    account_circle Arabar
    calendar_month 17.07.2023
    Bravo, what necessary phrase..., an excellent idea
  • flipped normals zbrush
    account_circle Milkree
    calendar_month 21.07.2023
    In it something is. I thank you for the help how I can thank?
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Right after decimating, the subtool dissapeared from view, I had to refocus the camera, which is unusual and probably another hint that something was wrong. I just had this problem but from exporting outa max. Hope this is helpfull to anyone else that comes across this prob. I've taken the OBJ back to maya before sculpting taken the same OBJ that ZB inverts, back into maya, set normals to face, make sure they're all facing