How to export from maya to zbrush

how to export from maya to zbrush

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Maya To Zbrush Guide - Exporting \u0026 Importing Models
You can now export colour information, displacement and any other maps you need from ZBrush for further tweaking in a 2D program of your choice. I did export with smoothing groups and smooth mesh checked as told by instructions followed in Zbrush forums? How do you guys export from Maya. UVs and Vertex Order � 1. In ZBrush, select Tool + Geometry and set SDiv to 1. � 2. Save the mesh as an OBJ file. � 3. In Maya, choose File + Import + OP and.
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Export as a JPEG. Apparently many people were having the same problem on the blogs and forums I visited, with the version of Maya being non-responsive to GoZ. Note that unless you are painting color maps with UV projection techniques, ZBrush is not concerned with UV coordinates This leaves you free to model and paint in ZBrush and then lay out UVs later or change your UV layout without losing all the work you applied to your model.