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They can also be used is not recommended as it will not preserve previous polygroups. Group Visible : This option.
They can also be used is not recommended as it will not preserve previous polygroups. Group Visible : This option.
So just hide everything you want to not be in the group and press that button. Copying an Existing PolyGroup The Temporary PolyGroup is useful for one-off selections but you will sometimes want to keep coming back to the same Targeted polygons. For very precise and sharp edged polygroups, after you create them you can run the Smooth By Groups brush in the Brushes folder over the polygroup borders at a low Z intensity setting. ZModeler has an extended toolset of functions to create and manipulate PolyGroups, such as using them as a Target so that an Action will affect all polygons belonging to the same PolyGroup, no matter where they appear in the mesh. To do this, follow these steps:.